

Below, you can find a list of skills available for the leaders of a given class, along with a short description. The spells available for the leaders have been labeled "Only for the Leaders".

The rest of the skills (with the exception of the ones that increase the number of Casting points) are available for leaders, as well as for the minor leaders.

The suggested upgrades will suit the liking of some of the players, whereas they will be disliked by others. There are plenty of possibilities, depending on the kind of the opponents, or the units that you have. think that the spells available for the leader are too weak, and it is pointless to spend your points for them, is very well. on increasing your melee attack, so as to enable him to deal with the opponent at close quarters. With each new level, it becomes possible to enhance the above statistics. Of course, the cost to upgrade them gets higher, depending on the amount of points that you added earlier. #AGE OF WONDERS 3 SPECIALIZATIONS RESTRICTIONS UPGRADE#

In general, the available skills can be divided into the ones that affect the leader himself, the ones that affect the army and the possible spells and skills that affect the enemy units. Also, there also are the upgrades that affect the number of Casting points, available for each class. It is named differently for each of the classes however, the effect is identical.Īttempts to win the opponent's Animal unit over to his side. Removes all of the negative effects ( Poison) from the selected allied unit. The leader receives additional 20% of resistance to a Shock attack.Įach unit in the army receives +1 Resistance.Įach unit in the army receives 20% to resistance to Frost. #AGE OF WONDERS 3 SPECIALIZATIONS RESTRICTIONS UPGRADE#.
